Tuesday, April 26, 2016
Chaos Group just introduced V-Ray 3.3 for NUKE, the most advanced rendering engine, that supports NUKE, NUKEX, and NUKE STUDIO. With V-Ray 3.3, the 3D artists can experience first ever node-based VR system together with , high speed GPU rendering, more than 200 3.x updates for V-Ray for 3ds Max and Maya.
V-Ray for NUKE facilitates the compositors to modify any 3D asset. The compositors can now obtain all the lighting, shading and rendering elements necessary to accomplish the project independently.
V-Ray for NUKE enhance the creativity level of a 3D artist by producing detailed renders for pitches and treatments, as well as integrating 2D and 3D in a fascinating new method.
NUKE's first VR system comes with two new cameras, involving spherical and stereo cube maps.
V-Ray Standalone offers real-time, GPU-accelerated rendering to film and broadcast projects, as well as availability of the whole V-Ray line-up (bucket, progressive and V-Ray RT). With the inclusion of a V-Ray VRscene node will facilitate the team members to deliver full render-ready assets out of V-Ray for 3ds Max and Maya to NUKE artists (or conversely) with exact uniformity. The users will be able to view, instance, convert and manage V-Ray scene files maintaining 100% accuracy, devoid of their position in the pipeline.
Now artists will be able to generate a 3D scene through the identical nodal workflow applied all through NUKE.
Wednesday, April 20, 2016
This exclusive sketchup tutorial belongs to sketchup skill builder series. By watching this youtube sketchup tutorial, one can learn how to transfer geometry instantly and precisely with the use of X-ray mode.
In sketchup, there exist various viewing styles. X-ray is considered one of the best styles that can be used for general purpose. In order to switch from solid to x-ray mode, just go to window menu and select style and then choose x-ray (last in the list).
The X-Ray facilitates the users to view through the geometry and model in an efficient manner. Devoid of rotating or cloaking elements just snap to something which is invisible, divert to X-Ray mode – while using another command – and instantly edit in place and save huge time. It is also possible to trap and resolve several leftovers which can't be seen frequently, hidden inside your model volume.
X-Ray mode generally fades or hides elements in order to give emphasis on the one you're dealing with at any given time. It's very useful to model through a perfect workspace, and you can always switch to the rest of the elements or the complete model for examining instantly and re-orienting. The fade level can be managed efficiently with the Model Info dialog.